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kbase:what_is_the_best_way_to_deploy_my_game 2008/10/23 15:43 kbase:what_is_the_best_way_to_deploy_my_game 2009/11/18 17:29 current
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====== What is the best way to deploy my game? ====== ====== What is the best way to deploy my game? ======
 +So you finished your game and want to distribute it now. But how?
 +The best solution is to use a **Installation Program**, as it will create the shortcuts, start menu group and uninstall information for you with ease.
-If it's possible, **use some intallation program**. The advantages are obvious; it will create all the icons, start menu group and uninstall information for you. +**How should I make the shortcuts for my game?** 
-When you create shortcuts for running the game, always create TWO of them:+The best way is to create TWO shortcuts, one for launching the game and one to access the settings:
-1) A shortcut to run a game. The command line will look like this: +1.) The command line of the shortcut to run the game should look like this: 
-<code>c:\Path\MyGame.exe</code>+<code>C:\Path\MyGame.exe</code>
-2) A shortcut to allow the player to review his game settings. The command line+2.) The command line of the shortcut to allow the player to review his game settings should look like this
-<code>c:\Path\MyGame.exe -detect</code>+<code>C:\Path\MyGame.exe -detect</code>
-The “-detect” parameter will make WME to display the settings window at startup. Normally this window is only displayed at first run and it won't appear again (unless the game crashes).+The “-detect” parameter will make WME display the "Settings" window at startup. Normally this window is only displayed at the first run of your game and it won't appear again unless the game crashes.
-**Let the installation program to create an uninstall icon** in the start menu. It's a good practice, since the player doesn't have to unistall the game from some hidden place in the Control Panel.+Additionally, you should **let the Installation Program create an Uninstall shortcut** in the start menu. It's a good practice, since the player doesn't have to unistall the game from some hidden place in the Control Panel.
-**Consider disallowing the windowed mode**. The windowed mode is primarily intended for development purposes. You my want to disable it in the finished game not to confuse the player. Just set the “Allow windowed” property in Project Man?. Note that there are two “Allow windowed” properties in Project Man?, one for the debug mode, and one for the normal mode. This way you can disable the windowed forfor the player, but you'll still be able to use it while developing the game.+**Consider disallowing the windowed mode**. The windowed mode is primarily intended for development purposes. You may want to disable it in the finished game to not confuse the player. Just set the “Allow windowed” property in the WME Project Manager to "No". Note that there are two “Allow windowed” properties in the Project Manager: One for the Debug mode, and one for the Normal mode. This way you can disable the windowed mode for the player, but you'll still be able to use it while developing the game.
===== Recommended software ===== ===== Recommended software =====
 
kbase/what_is_the_best_way_to_deploy_my_game.1224769399.txt.gz · Last modified: 2008/10/23 15:43 by Jyujinkai
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