Copy your game package (data.dcp) to xcode/wmelite directory (note: if your game package uses a different name or if you need to use multiple .dcp files, you will have to modify the xcode project).
Open the project file (xcode/wmelite/wmelite.xcodeproj) in XCode and compile.
Unpack the dependencies to xcode-ios/dep directory.
Copy your game package (data.dcp) to xcode-ios/wmelite directory (note: if your game package uses a different name or if you need to use multiple .dcp files, you will have to modify the xcode project).
Replace Default.png and IconXXX.png images in xcode-ios/wmelite with your custom graphics (Default.png isn't mandatory, you can delete it).
Edit Info.plist and change at least the "CFBundleIdentifier" key to your company and product name (edit: in XCode 4 you can change the properties directly in XCode, no need to edit Info.plist manually).
Open the project file (xcode-ios/wmelite/wmelite.xcodeproj) in XCode and compile.
wmelite/building.1369426695.txt.gz · Last modified: 2013/05/24 22:18 by mnemonic