====== Changes to package handling ====== WME Lite allows you to selectively load certain game packages (.dcp files) depending on what device the game is running on. That way you can create a universal game which uses different resources on different devices. Typically this is used for choosing different user interface on iPhone and on iPad. To create a device-specific game package, name the package in the following way: xdevice_XXX.dcp where "XXX" is a device type, corresponding to possible values used by the [[scripting#game.devicetype|Game.DeviceType]] property. For example, a package named **xdevice_tablet.dcp** will only be loaded when the game runs on iPad, and it will be ignored on iPhone.