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wmelite:fonts 2011/04/26 19:01 | wmelite:fonts 2011/04/26 19:07 current | ||
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Remember, the font definition file looks something like this: | Remember, the font definition file looks something like this: | ||
- | <code> | + | <code>TTFONT |
- | TTFONT | + | |
{ | { | ||
SIZE = 24 | SIZE = 24 | ||
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Unlike regular WME, in WME Lite the .ttf files can be stored inside game packages. | Unlike regular WME, in WME Lite the .ttf files can be stored inside game packages. | ||
+ | |||
+ | Please remember that many fonts are copyrighted and you can't include just about any font in your game. Fortunately there are free fonts available. | ||
+ | |||
+ | [[http://dry.sailingissues.com/linux-equivalents-verdana-arial.html|Linux equivalents Verdana, Arial fonts]] | ||
+ | [[http://dejavu-fonts.org/|DejaVu fonts]] | ||
+ | [[http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&item_id=Gentium|Gentium]] | ||
+ | [[http://libregraphicsworld.org/news.php?readmore=767|News Cycle]] | ||
+ | [[http://openfontlibrary.org/|Open Font Library]] | ||