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wmelite:running 2011/04/27 22:22 wmelite:running 2013/05/15 19:26 current
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====== Running and testing WME Lite games ====== ====== Running and testing WME Lite games ======
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===== Microsoft Windows ===== ===== Microsoft Windows =====
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Please note that to be able to run a non-compiled game, wmelite.exe needs to be able to use a script compiler. The script compiler is contained in a file called dcscomp.dll, which is part of the regular WME Development Kit. Simply copy the file from your WME Dev Kit directory to the directory where wmelite.exe is located. Please note that to be able to run a non-compiled game, wmelite.exe needs to be able to use a script compiler. The script compiler is contained in a file called dcscomp.dll, which is part of the regular WME Development Kit. Simply copy the file from your WME Dev Kit directory to the directory where wmelite.exe is located.
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-You can download precompiled Windows binaries [[http://code.google.com/p/wmelite/downloads/list|here]]. 
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The game starts in full-screen by default. To run in windowed mode, use the **-windowed** command line parameter. The game starts in full-screen by default. To run in windowed mode, use the **-windowed** command line parameter.
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-You can download precompiled OSX binaries [[http://code.google.com/p/wmelite/downloads/list|here]]. 
===== iOS (iPhone, iPad, iPod Touch) ===== ===== iOS (iPhone, iPad, iPod Touch) =====
Currently the only way to run the game in iOS is to compile WME Lite from sources. Please refer to the following article: [[building]] Currently the only way to run the game in iOS is to compile WME Lite from sources. Please refer to the following article: [[building]]
 
wmelite/running.1303935761.txt.gz · Last modified: 2011/04/27 22:22 by Mnemonic
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