WME BOOK Online
Table of Contents
Preface
Resources
Getting to know what WME is
Project Manager
Sprite Editor
Scene Editor
Survivor’s guide to WME scripting
First tour into the real WME realm
Starting from scratch
Actors
Working with inventory
Dialogues
Starting our first real game
Finetuning the game
Sound and Music
Packages and packaging system
Windows, widgets and other GUI
Window Editor
Localization
Videos
Going 2.5D
3D Actor
Hidden geometry
Of lights and shadows
Particles
Minigames
Direct Control
Debugging
Templates
Credits