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        <dc:date>2025-04-18T19:16:51+02:00</dc:date>
        <dc:creator>Mot</dc:creator>
        <title>Knowledge base</title>
        <link>http://res.dead-code.org/doku.php/kbase:start?rev=1744996611&amp;do=diff</link>
        <description>Literature

	*  WME Book - by metamorphium 

How-to articles

	*  Having multi entrance and exits to and from your zones 
	*  How to Transcode a OGG files from an existing video and audio files on your Harddrive - Beginner 
	*  Ogg Theora - Or, how to convert them and have them play correctly - Posted by CMK2901 @ dead-code forum 
	*  How to Make Scene Auto-scrolling In Wintermute Engine - Based on advice posted @ dead-code forum 
	*  How to Display the Inventory Constantly at the Bottom of the …</description>
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        <dc:date>2025-04-18T04:40:58+02:00</dc:date>
        <dc:creator>Mot</dc:creator>
        <title>WME BOOK Online</title>
        <link>http://res.dead-code.org/doku.php/kbase:wmebook?rev=1744944058&amp;do=diff</link>
        <description>Table of Contents

	*  Preface 
	*  Resources 

	*  Getting to know what WME is 
		*  Project Manager 
		*  Sprite Editor 
		*  Scene Editor 

	*  Survivor’s guide to WME scripting 
	*  First tour into the real WME realm 
	*  Starting from scratch 
	*  Actors 
	*  Working with inventory 
	*  Dialogues 
	*  Starting our first real game 
	*  Finetuning the game 
	*  Sound and Music 
	*  Packages and packaging system 
	*  Windows, widgets and other GUI 
		*  Window Editor</description>
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        <dc:date>2024-08-27T13:42:29+02:00</dc:date>
        <dc:creator>Mnemonic</dc:creator>
        <title>Vitajte</title>
        <link>http://res.dead-code.org/doku.php/sk:start?rev=1724758949&amp;do=diff</link>
        <description>Vitajte na stránkach Centra zdrojov Wintermute Engine. Nájdete tu články, tipy a návody súvisiace s vývojom hier pod WME enginom. Taktiež tu nájdete súbor hier a demoverzií založených na WME. 

Táto stránka je založená na spolupráci komunity. Ktorýkoľvek užívateľ WME môže pridávať nové články alebo upravovať už existujúce. Pre viacej detailov si prečítajte Prispievanie pre WME.</description>
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        <dc:date>2024-08-27T13:42:16+02:00</dc:date>
        <dc:creator>Mnemonic</dc:creator>
        <title>Bienvenido</title>
        <link>http://res.dead-code.org/doku.php/es:start?rev=1724758936&amp;do=diff</link>
        <description>Bienvenido al Centro de Recursos Wintermute Engine (WME). Aquí encontrarás artículos, trucos y tutoriales sobre el desarrollo de juegos en WME, así como una base de datos de juegos y demos en WME. 

Este sitio web es un proyecto colaborativo de la comunidad. Cualquier usuario puede añadir artículos o editar los ya existentes. Para más detalles, mirar Contribuir al Centro de Recursos WME.</description>
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        <dc:date>2024-08-27T13:42:05+02:00</dc:date>
        <dc:creator>Mnemonic</dc:creator>
        <title>Vítejte</title>
        <link>http://res.dead-code.org/doku.php/cs:start?rev=1724758925&amp;do=diff</link>
        <description>Vítejte na stránkách Centra zdrojů Wintermute Engine. Najdete zde články, tipy a návody související s vývojem her pod WME enginem, také zde najdete soubor her a dem založených na WME. 

Tato stránka je založena na spolupráci komunity. Kterýkoli uživatel WME může přidávat nové články nebo upravovat již existující. Pro více detailů shlédněte Přispívání pro WME.</description>
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        <dc:date>2024-08-27T13:41:54+02:00</dc:date>
        <dc:creator>Mnemonic</dc:creator>
        <title>Добро пожаловать</title>
        <link>http://res.dead-code.org/doku.php/ru:start?rev=1724758914&amp;do=diff</link>
        <description>Добро пожаловать в Wintermute Engine Resource Center. Здесь вы найдёте статьи, подсказки и туториалы, связанные с разработкой под WME, а так же базу игр, сделанных на WME и их демки.</description>
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        <dc:date>2024-08-27T13:41:29+02:00</dc:date>
        <dc:creator>Mnemonic</dc:creator>
        <title>Welcome</title>
        <link>http://res.dead-code.org/doku.php/start?rev=1724758889&amp;do=diff</link>
        <description>Welcome to Wintermute Engine Resource Center. Here you will find articles, tips and tutorials related to WME game development, as well as a database of WME games and demos. 

This website is a collaborative community project. Any WME user can add more articles or edit existing ones. For more details see Contributing to WME Resource Center.</description>
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        <dc:date>2022-04-27T23:59:05+02:00</dc:date>
        <dc:creator>Mot</dc:creator>
        <title>Free Resources</title>
        <link>http://res.dead-code.org/doku.php/resource:start?rev=1651096745&amp;do=diff</link>
        <description>Code Snippets

Community Competition Projects

 WME Competition 

Code Blocks

 Triggering actions when actor is idle Script to prevent actor from walking thanks to 3d/2d conversion imperfection talk lines, one line in string.tab Icon based dialogues Displaying hint icons over active hotspots</description>
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        <dc:date>2022-04-27T18:25:56+02:00</dc:date>
        <dc:creator>Mot</dc:creator>
        <title>WME Competition - created</title>
        <link>http://res.dead-code.org/doku.php/resource:wme_competition?rev=1651076756&amp;do=diff</link>
        <description>Competition: One room escape Author: nihil Place: 1st Game: Beyond the Threshold Download: Source project 

Competition: There's something hidden Author: leucome Place: 1st Game: The Closet Download:</description>
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        <dc:date>2021-03-16T20:37:56+02:00</dc:date>
        <dc:creator>Dionysius</dc:creator>
        <title>Games</title>
        <link>http://res.dead-code.org/doku.php/games:start?rev=1615923476&amp;do=diff</link>
        <description>Note: when adding new games, please add them in alphabetical order. 
Actual Destination

Name: Actual Destination Description: You play as two astronauts on a routine mission. But as bad luck has it, they are transported far outside the charted parts of the universe. It is up to you to guide the two home, and perhaps discover something they both couldn't imagine in their wildest fantasies. This game was made by two students at Blekinge Insitute of Technology in a two week period. Author: Marcus …</description>
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