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faq 2009/02/16 10:37 faq 2010/10/07 17:38 current
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====== FAQ ====== ====== FAQ ======
 +===== Q: How do I setup the first game scene? =====
-===== Q: Ako nastavím prvú scénu v hre? ===== 
 +A: Find a line in data/scripts/game.script which starts with Game.ChangeScene. Change this line to match the correct scene.
-A: Nájdite riadok v data/scripts/game.script ktorý začína s Game.ChangeScene. Zmeňte tento riadok tak, aby sa zhodo val so správnou scénou. 
===== Q: My scene works in Project Manager but not in compiled mode? ===== ===== Q: My scene works in Project Manager but not in compiled mode? =====
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Also important to know is that all your gfx, music etc. must reside in your project directory otherwise it doesn't get compiled into packages. Also important to know is that all your gfx, music etc. must reside in your project directory otherwise it doesn't get compiled into packages.
 +
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A: Normally would have been sufficient to set Game.InventoryVisible = false; but WME demo has a sliding inventory, so we would need a bit more for that. A: Normally would have been sufficient to set Game.InventoryVisible = false; but WME demo has a sliding inventory, so we would need a bit more for that.
-Go into data/scripts/game_daemon.script file to the line which reads+Go into data/scripts/game_loop.script file to the line which reads
<code script> <code script>
  if(Game.Interactive && Game.MouseY < 45 &&! Game.ResponsesVisible &&! WinMenu.Visible)   if(Game.Interactive && Game.MouseY < 45 &&! Game.ResponsesVisible &&! WinMenu.Visible)
 
faq.1234777038.txt.gz · Last modified: 2009/02/16 10:37 by Yuraj
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