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- | ===== How-to articles ===== | ||
- | * [[meaecode|Having multi entrance and exits to and from your zones.]] | + | |
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+ | ===== How-to articles ===== | ||
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+ | * [[meaecode|Having multi entrance and exits to and from your zones]] | ||
* [[tranzaudiosimple2|How to Transcode a OGG files from an existing video and audio files on your Harddrive - Beginner]] | * [[tranzaudiosimple2|How to Transcode a OGG files from an existing video and audio files on your Harddrive - Beginner]] | ||
* [[tranzaudiosimple|Ogg Theora - Or, how to convert them and have them play correctly]] - //Posted by CMK2901 @ [[http://forum.dead-code.org/index.php?topic=2170.0|dead-code forum]]// | * [[tranzaudiosimple|Ogg Theora - Or, how to convert them and have them play correctly]] - //Posted by CMK2901 @ [[http://forum.dead-code.org/index.php?topic=2170.0|dead-code forum]]// | ||
+ | * [[How to Make Scene Auto-scrolling In Wintermute Engine]] - //Based on advice posted @ [[http://forum.dead-code.org/index.php?topic=6163.msg33472|dead-code forum]]// | ||
+ | * [[How to Display the Inventory Constantly at the Bottom of the Screen]] - //Based on advice posted @ [[http://forum.dead-code.org/index.php?topic=6164.0|dead-code forum]]// | ||
===== Tutorials ===== | ===== Tutorials ===== | ||
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==== Programming tutorials ==== | ==== Programming tutorials ==== | ||
* [[Variables and objects]] - //The very basics for WME newbies// | * [[Variables and objects]] - //The very basics for WME newbies// | ||
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* [[Inside the brain and body of your game]] - //This tutorial is focused on understanding what's going on in basic scripts you find in WME demos.// | * [[Inside the brain and body of your game]] - //This tutorial is focused on understanding what's going on in basic scripts you find in WME demos.// | ||
* [[How do I implement surface-dependent footstep sounds?]] | * [[How do I implement surface-dependent footstep sounds?]] | ||
+ | * [[Working with complex sound layers]] | ||
+ | * [[How to debug WME plugins]] | ||
+ | * [[Run WME Games under LINUX]] | ||
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* [[Coloring backgrounds tutorial]] - //Mikel Fick talks about coloring hand-drawn 2D backgrounds// | * [[Coloring backgrounds tutorial]] - //Mikel Fick talks about coloring hand-drawn 2D backgrounds// | ||
* [[How to Create a Custom Font with FONText free version (Short Guide)]] | * [[How to Create a Custom Font with FONText free version (Short Guide)]] | ||
+ | * [[Photorealistic background tutorial]] - //photorealistic-cartoon-background-tutorial// | ||
==== 3D art tutorials ==== | ==== 3D art tutorials ==== | ||
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* [[videotut how to create a 3d real-time character|How to Create a 3D Real-Time Character]] - // A video tutorial series witch trys to impart techniques and methodology for making 3D Characters in WME// | * [[videotut how to create a 3d real-time character|How to Create a 3D Real-Time Character]] - // A video tutorial series witch trys to impart techniques and methodology for making 3D Characters in WME// | ||
* [[Exporting models from Blender into WME]] | * [[Exporting models from Blender into WME]] | ||
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* [[How do I run a compiled game in debug mode (to allow error logging or FPS display)]] | * [[How do I run a compiled game in debug mode (to allow error logging or FPS display)]] | ||
* [[What is the best way to deploy my game?]] | * [[What is the best way to deploy my game?]] | ||
+ | * [[When I copy location of files in project manager they are pasting teh full path name?]] |