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wmelite:start 2011/05/28 12:43 wmelite:start 2013/08/05 08:03 current
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===== Forum ===== ===== Forum =====
[[http://forum.dead-code.org/index.php?board=31.0|WME Lite discussion forum]] [[http://forum.dead-code.org/index.php?board=31.0|WME Lite discussion forum]]
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  * 3D characters. WME Lite only supports 2D games.   * 3D characters. WME Lite only supports 2D games.
-  * Sprite frame mirroring. +  * Sprite blending modes
-  * Sprite rotations+  * Video playback (theora video playback support is in development).
-  * Video playback.+
  * Plugins.   * Plugins.
  * Calling external functions from DLL libraries from scripts.   * Calling external functions from DLL libraries from scripts.
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In addition, since a completely different font engine is used, TrueType font support may work differently than in WME 1.x. In addition, since a completely different font engine is used, TrueType font support may work differently than in WME 1.x.
[[fonts]] [[fonts]]
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  * [[scripting]]   * [[scripting]]
  * [[filesystem]]   * [[filesystem]]
 +  * [[iap_guide]]
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===== Source code licensing ===== ===== Source code licensing =====
-WME Lite is an open source application, licensed under MIT license. The code and precompiled dependencies are available via Google Code: http://code.google.com/p/wmelite +WME Lite is an open source application, licensed under MIT license. The code and precompiled dependencies are available via BitBucket: https://bitbucket.org/MnemonicWME/wmelite
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WME Lite is available for free. However, developers releasing **commercial games** based on WME Lite will have to **purchase license of the BASS sound library**. BASS license is purchased per platform and costs approximately €125. See the following link for more details: http://www.un4seen.com/bass.html#license WME Lite is available for free. However, developers releasing **commercial games** based on WME Lite will have to **purchase license of the BASS sound library**. BASS license is purchased per platform and costs approximately €125. See the following link for more details: http://www.un4seen.com/bass.html#license
Also to be able to develop applications for iOS, you must be a member of Apple Developer Program, which costs 99 USD per year. Also to be able to develop applications for iOS, you must be a member of Apple Developer Program, which costs 99 USD per year.
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  * Microsoft Windows - project file and precompiled dependencied are available for Visual Studio 2008.   * Microsoft Windows - project file and precompiled dependencied are available for Visual Studio 2008.
-  * Mac OS X 10.6 - project file and precompiled dependencied are available for XCode 3+  * Mac OSX - project file and precompiled dependencied are available for XCode. 
-  * iOS (iPhone, iPad, iPod Touch) - project file and precompiled dependencied are available for XCode 3.+  * iOS (iPhone, iPad, iPod Touch) - project file and precompiled dependencied are available for XCode. 
 +  * Linux 
 +  * Android (experimental) 
 +  * [[building]] 
 +  * [[running]] 
 +  * [[ios]]
-[[building]] 
-[[running]] 
-[[ios]] 
===== Technicalities ===== ===== Technicalities =====
-WME Lite is using [[http://libsdl.org|SDL 1.3]] for graphics/input and [[http://www.un4seen.com/bass.html|BASS]] for sound. Porting to other platforms should be possible, as long as these two libraries support the platform.+WME Lite is using [[http://libsdl.org|SDL 2.0]] for graphics/input and [[http://www.un4seen.com/bass.html|BASS]] for sound. Porting to other platforms should be possible, as long as these two libraries support the platform.
 
wmelite/start.1306579391.txt.gz · Last modified: 2011/05/28 12:43 by Mnemonic
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