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Building WME Lite from sources

Microsoft Windows

Provided are solution and project files for Visual Studio 2008.

Mac OS X

Provided is a project file for XCode 3.

iOS

  • Obtain sources from SVN repository: http://code.google.com/p/wmelite/source/checkout
  • Download dependencies for XCode 3 (dep_xcode-ios.zip): http://code.google.com/p/wmelite/downloads/list
  • Unpack the dependencies to xcode-ios/dep directory.
  • Copy your game package (data.dcp) to xcode-ios/wmelite directory (note: if your game package uses a different name or if you need to use multiple .dcp files, you will have to modify the xcode project)
  • Open the project file (xcode-ios/wmelite/wmelite.xcodeproj) in XCode and compile.

Provided is a project file for XCode 3.

 
wmelite/building.1303758547.txt.gz · Last modified: 2011/04/25 21:09 by Mnemonic
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