This is an old revision of the document!
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Let’s start with the question – what are sprites and why would I need such a thing? Sprite is one or more images which are coupled together with information which your typical image never contain. As WME doesn’t support animated gifs, flc’s or other formats, it uses its internal sophisticated format for storing animations and other additional information. This files are called sprites.
Navigate in the Project Manager to the folder data→scenes→street→sprites. Right Click the folder and choose Add Sprite. The following window appears:
We’ll leave the left half of it for the template discussion and just fill in the new name of the sprite. We’ll name it sign2 as we’ll try to create the sprite we have there already. The purpose is to understand the process of the sprite creation with the ability to compare our tests with the already done file.
Click ok and then double click the newly created file in the Project manager to enter the Sprite Editor.
Let’s follow our way of introducing the tools and start with the section 1.