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You are here:
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This is an old revision of the document!
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Table of Contents
Knowledge base
How-to articles
Tutorials
Programming tutorials
2D art tutorials
3D art tutorials
Other articles
Knowledge base
How-to articles
Having multi entrance and exits to and from your zones.
How to Transcode a OGG files from an existing video and audio files on your Harddrive - Beginner
Ogg Theora - Or, how to convert them and have them play correctly
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Posted by CMK2901 @
dead-code forum
Tutorials
Programming tutorials
Variables and Objects
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The very basics for WME newbies
Package system in WME
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Introduction to the package system WME uses.
Inside the brain and body of your game
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This tutorial is focused on understanding what's going on in basic scripts you find in WME demos.
How do I implement surface-dependent footstep sounds?
Working with complex sound layers
How to debug WME plugins
Run WME Games under LINUX
2D art tutorials
Coloring Backgrounds Tutorial
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Mikel Fick talks about coloring hand-drawn 2D backgrounds
How to Create a Custom Font with FONText free version (Short Guide)
Photorealistic Cartoon Backgrounds Tutorial
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photorealistic-cartoon-background-tutorial
3D art tutorials
Exporting models from 3D Studio Max
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adonf's guide to setting up the Panda exporter
How to export hidden scene geometry from Blender
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A short tutorial describing how to export hidden geometry from Blender to WME. Export plugin is INCLUDED
How to Create a 3D Real-Time Character
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A video tutorial series witch trys to impart techniques and methodology for making 3D Characters in WME
Exporting models from Blender into WME
Other articles
How to ask for help in WME forum?
So you want to make a WME game?
What's the purpose of all those various scripts in a WME project
How do I run a compiled game in debug mode (to allow error logging or FPS display)
What is the best way to deploy my game?
When I copy location of files in project manager they are pasting teh full path name?
kbase/start.1512308760.txt.gz · Last modified: 2017/12/03 14:46 by Indra Anagram
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